Abstracts
Abstract
The article assesses the impact of digital technologies on our understanding of film history. While the “New Film History” has revitalized the study of the cinema’s “origins,” it has not yet proven itself equally successful in analyzing the subsequent turn-of-the-century multi-media conjuncture. Faced with this challenge, the essay makes a case for a new historiographical model, “Media Archaeology,” in order to overcome the opposition between “old” and “new” media, destabilized in today’s media practice. The field of audio-visual experience needs to be re-mapped, clarifying what is meant by embodiment, interface, narrative, diegesis, and providing new impulses also for the study of non-entertainment uses of the audio-visual dispositif.
Résumé
Cet article évalue l’impact des technologies numériques sur notre conception de l’histoire du cinéma. Alors que la « nouvelle histoire du cinéma » a revitalisé les études des « origines » du cinéma, elle n’a pas encore montré autant de succès dans l’analyse de la conjoncture multimédiatique du dernier tournant de siècle. Cet article propose un nouveau modèle historiographique, l’« archéologie des médias », afin de dépasser l’opposition entre vieux médias et nouveaux médias, mise à mal par les expériences médiatiques contemporaines. Le terrain des pratiques audiovisuelles a besoin d’être à nouveau cartographié : il faut clarifier les concepts d’incorporation, d’interface, de narration, de diégèse et donner une nouvelle impulsion à l’étude des utilisations du dispositif audiovisuel en dehors du secteur du seul marché du divertissement.
Appendices
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